The Reality Atlas XR Job Board lists the latest career opportunities in augmented reality, virtual reality, mixed reality, and spatial computing. Find roles at leading companies including Meta, Apple, Google, Snap, Microsoft, and XR startups — from software engineers and 3D artists to product managers and UX designers.
XR Job Board
Find your next career in augmented reality, virtual reality, and spatial computing.
Sr. Product Manager II, VR Device Management
Axon builds technology for public safety — including VR training simulations for law enforcement. This role leads product strategy for VR device management, driving roadmap decisions that help first responders train more effectively.
Sr. Product Manager, VR Workflows
Axon is transforming public safety training through immersive VR simulations. This role owns the product roadmap for VR workflow experiences, collaborating with law enforcement agencies to design realistic scenario-based training.
Sr. Technical UX Designer II, XR
Axon is pushing the boundaries of XR design for public safety use cases. This role crafts end-to-end spatial user experiences across VR and AR platforms, from high-fidelity prototypes in Figma to hands-on implementation with engineering teams.
Forward Deployed Engineer, Mixed Reality
Palantir builds data analytics platforms for defense and intelligence agencies. This role deploys mixed reality solutions directly with government customers, integrating HoloLens-based AR overlays with Palantir's operational data infrastructure.
Mixed Reality Developer
Palantir is expanding its mixed reality capabilities for defense and enterprise customers. This role develops immersive AR/VR applications using Unity and Unreal Engine, building real-time data visualizations on HoloLens and other MR devices.
Sr. Human Vision Scientist
Magic Leap develops enterprise AR headsets with industry-leading optical waveguide technology. This role conducts perceptual research and psychophysics experiments to optimize display science and visual comfort for Magic Leap's AR optics.
Sr. Director of Engineering, AR Platform
Samsung Research America is building the Android XR platform powering the next generation of AR glasses. This executive role leads the engineering organization developing the core AR platform, overseeing optics integration, Android runtime, and partner ecosystem strategy.
Software Engineer, Android XR
Ensure XR support on Android/iOS feels native and idiomatic, leveraging modern Kotlin development and the Glasses SDK. Join Google's XR team at the forefront of AI and spatial computing convergence.
Software Engineer — Apple Vision Pro
Build and ship spatial computing experiences for Apple Vision Pro and visionOS. Work on cutting-edge UI frameworks, RealityKit, and ARKit.
Senior Software Engineer, XR Engineering Productivity
Build and maintain the Android XR platform, supporting AR and VR technologies. Apply AI/ML techniques to software engineering problems for developer tools and CI/CD.
AR Engineer, Developer Relations — Spectacles
Enhance support for partners developing on the Spectacles AR glasses platform. Develop documentation and resources for the Spectacles developer community, manage technical partner relationships globally.
Software Engineer, OS Frameworks — Reality Labs
Develop the embedded software behind Meta's flagship AR and VR products, prototyping platforms, and scientific explorations within Reality Labs.
Senior Software Developer, Embedded Systems/Firmware, XR
Work on Linux device drivers and Android for XR hardware. Requires a Master's or PhD in CS and 5+ years of experience with data structures and algorithms.
Software Engineer, XR Geometry ML
Build real-time geometric sensing solutions for Android/embedded XR systems. Requires expertise in Python, TensorFlow, PyTorch, OpenCV, and depth sensing hardware.
Android XR Head, Technical Partner Management
Architect the governance of the Google–Qualcomm alliance. Bridge between Android XR engineering teams and Qualcomm's silicon/software organizations. 10+ years in Technical Program/Partner Management required.
Sr. AR Applications Engineer — Vision Products Software
Work on AR applications for Apple's Vision Products group. Build spatial computing features for the visionOS platform.
Software Engineer, Mapping Services
Develop and refine advanced mapping and geospatial data services. Build data pipelines that assimilate geospatial information from multiple sources for spatial computing experiences.
AR Engineer, Developer Experience Studio
Design and support reusable AR components and frameworks that push the boundaries of AR. Expand Lens Studio learning resources and field technical questions from external developers.
Engineering Manager, UI Frameworks (AR/VR)
Lead the UI Frameworks team for Apple's AR/VR products. Drive the development of spatial interface frameworks for visionOS.